| @ -0,0 +1,6 @@ | |||||
| .* | |||||
| *.user | |||||
| *.suo | |||||
| *.tmp | |||||
| bin | |||||
| obj | |||||
| @ -0,0 +1,52 @@ | |||||
| <?xml version="1.0" encoding="utf-8"?> | |||||
| <Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||||
| <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | |||||
| <PropertyGroup> | |||||
| <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | |||||
| <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | |||||
| <ProjectGuid>{B258C523-269C-4ED7-AB71-7196D5D2EF65}</ProjectGuid> | |||||
| <OutputType>Library</OutputType> | |||||
| <AppDesignerFolder>Properties</AppDesignerFolder> | |||||
| <RootNamespace>ButcherFactory.BO</RootNamespace> | |||||
| <AssemblyName>ButcherFactory.BO</AssemblyName> | |||||
| <TargetFrameworkVersion>v4.5</TargetFrameworkVersion> | |||||
| <FileAlignment>512</FileAlignment> | |||||
| </PropertyGroup> | |||||
| <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | |||||
| <DebugSymbols>true</DebugSymbols> | |||||
| <DebugType>full</DebugType> | |||||
| <Optimize>false</Optimize> | |||||
| <OutputPath>bin\Debug\</OutputPath> | |||||
| <DefineConstants>DEBUG;TRACE</DefineConstants> | |||||
| <ErrorReport>prompt</ErrorReport> | |||||
| <WarningLevel>4</WarningLevel> | |||||
| </PropertyGroup> | |||||
| <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | |||||
| <DebugType>pdbonly</DebugType> | |||||
| <Optimize>true</Optimize> | |||||
| <OutputPath>bin\Release\</OutputPath> | |||||
| <DefineConstants>TRACE</DefineConstants> | |||||
| <ErrorReport>prompt</ErrorReport> | |||||
| <WarningLevel>4</WarningLevel> | |||||
| </PropertyGroup> | |||||
| <ItemGroup> | |||||
| <Reference Include="System" /> | |||||
| <Reference Include="System.Core" /> | |||||
| <Reference Include="System.Xml.Linq" /> | |||||
| <Reference Include="System.Data.DataSetExtensions" /> | |||||
| <Reference Include="Microsoft.CSharp" /> | |||||
| <Reference Include="System.Data" /> | |||||
| <Reference Include="System.Xml" /> | |||||
| </ItemGroup> | |||||
| <ItemGroup> | |||||
| <Compile Include="Properties\AssemblyInfo.cs" /> | |||||
| </ItemGroup> | |||||
| <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | |||||
| <!-- To modify your build process, add your task inside one of the targets below and uncomment it. | |||||
| Other similar extension points exist, see Microsoft.Common.targets. | |||||
| <Target Name="BeforeBuild"> | |||||
| </Target> | |||||
| <Target Name="AfterBuild"> | |||||
| </Target> | |||||
| --> | |||||
| </Project> | |||||
| @ -0,0 +1,36 @@ | |||||
| using System.Reflection; | |||||
| using System.Runtime.CompilerServices; | |||||
| using System.Runtime.InteropServices; | |||||
| // 有关程序集的常规信息通过以下 | |||||
| // 特性集控制。更改这些特性值可修改 | |||||
| // 与程序集关联的信息。 | |||||
| [assembly: AssemblyTitle("ButcherFactory.BO")] | |||||
| [assembly: AssemblyDescription("")] | |||||
| [assembly: AssemblyConfiguration("")] | |||||
| [assembly: AssemblyCompany("")] | |||||
| [assembly: AssemblyProduct("ButcherFactory.BO")] | |||||
| [assembly: AssemblyCopyright("Copyright © 2018")] | |||||
| [assembly: AssemblyTrademark("")] | |||||
| [assembly: AssemblyCulture("")] | |||||
| // 将 ComVisible 设置为 false 使此程序集中的类型 | |||||
| // 对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型, | |||||
| // 则将该类型上的 ComVisible 特性设置为 true。 | |||||
| [assembly: ComVisible(false)] | |||||
| // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID | |||||
| [assembly: Guid("8cc66943-e893-4ba0-aeef-0633d67ae62f")] | |||||
| // 程序集的版本信息由下面四个值组成: | |||||
| // | |||||
| // 主版本 | |||||
| // 次版本 | |||||
| // 生成号 | |||||
| // 修订号 | |||||
| // | |||||
| // 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值, | |||||
| // 方法是按如下所示使用“*”: | |||||
| // [assembly: AssemblyVersion("1.0.*")] | |||||
| [assembly: AssemblyVersion("1.0.0.0")] | |||||
| [assembly: AssemblyFileVersion("1.0.0.0")] | |||||
| @ -0,0 +1,58 @@ | |||||
| <?xml version="1.0" encoding="utf-8"?> | |||||
| <Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||||
| <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | |||||
| <PropertyGroup> | |||||
| <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | |||||
| <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | |||||
| <ProjectGuid>{2485631B-624C-43E0-9287-86FA1C8485FC}</ProjectGuid> | |||||
| <OutputType>Library</OutputType> | |||||
| <AppDesignerFolder>Properties</AppDesignerFolder> | |||||
| <RootNamespace>ButcherFactory.Form</RootNamespace> | |||||
| <AssemblyName>ButcherFactory.Form</AssemblyName> | |||||
| <TargetFrameworkVersion>v4.5</TargetFrameworkVersion> | |||||
| <FileAlignment>512</FileAlignment> | |||||
| </PropertyGroup> | |||||
| <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | |||||
| <DebugSymbols>true</DebugSymbols> | |||||
| <DebugType>full</DebugType> | |||||
| <Optimize>false</Optimize> | |||||
| <OutputPath>bin\Debug\</OutputPath> | |||||
| <DefineConstants>DEBUG;TRACE</DefineConstants> | |||||
| <ErrorReport>prompt</ErrorReport> | |||||
| <WarningLevel>4</WarningLevel> | |||||
| </PropertyGroup> | |||||
| <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | |||||
| <DebugType>pdbonly</DebugType> | |||||
| <Optimize>true</Optimize> | |||||
| <OutputPath>bin\Release\</OutputPath> | |||||
| <DefineConstants>TRACE</DefineConstants> | |||||
| <ErrorReport>prompt</ErrorReport> | |||||
| <WarningLevel>4</WarningLevel> | |||||
| </PropertyGroup> | |||||
| <ItemGroup> | |||||
| <Reference Include="System" /> | |||||
| <Reference Include="System.Core" /> | |||||
| <Reference Include="System.Xml.Linq" /> | |||||
| <Reference Include="System.Data.DataSetExtensions" /> | |||||
| <Reference Include="Microsoft.CSharp" /> | |||||
| <Reference Include="System.Data" /> | |||||
| <Reference Include="System.Xml" /> | |||||
| </ItemGroup> | |||||
| <ItemGroup> | |||||
| <Compile Include="Properties\AssemblyInfo.cs" /> | |||||
| </ItemGroup> | |||||
| <ItemGroup> | |||||
| <ProjectReference Include="..\ButcherFactory.BO\ButcherFactory.BO.csproj"> | |||||
| <Project>{b258c523-269c-4ed7-ab71-7196d5d2ef65}</Project> | |||||
| <Name>ButcherFactory.BO</Name> | |||||
| </ProjectReference> | |||||
| </ItemGroup> | |||||
| <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | |||||
| <!-- To modify your build process, add your task inside one of the targets below and uncomment it. | |||||
| Other similar extension points exist, see Microsoft.Common.targets. | |||||
| <Target Name="BeforeBuild"> | |||||
| </Target> | |||||
| <Target Name="AfterBuild"> | |||||
| </Target> | |||||
| --> | |||||
| </Project> | |||||
| @ -0,0 +1,36 @@ | |||||
| using System.Reflection; | |||||
| using System.Runtime.CompilerServices; | |||||
| using System.Runtime.InteropServices; | |||||
| // 有关程序集的常规信息通过以下 | |||||
| // 特性集控制。更改这些特性值可修改 | |||||
| // 与程序集关联的信息。 | |||||
| [assembly: AssemblyTitle("ButcherFactory.Form")] | |||||
| [assembly: AssemblyDescription("")] | |||||
| [assembly: AssemblyConfiguration("")] | |||||
| [assembly: AssemblyCompany("")] | |||||
| [assembly: AssemblyProduct("ButcherFactory.Form")] | |||||
| [assembly: AssemblyCopyright("Copyright © 2018")] | |||||
| [assembly: AssemblyTrademark("")] | |||||
| [assembly: AssemblyCulture("")] | |||||
| // 将 ComVisible 设置为 false 使此程序集中的类型 | |||||
| // 对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型, | |||||
| // 则将该类型上的 ComVisible 特性设置为 true。 | |||||
| [assembly: ComVisible(false)] | |||||
| // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID | |||||
| [assembly: Guid("413c943a-01fb-4341-8ce8-084abb32d026")] | |||||
| // 程序集的版本信息由下面四个值组成: | |||||
| // | |||||
| // 主版本 | |||||
| // 次版本 | |||||
| // 生成号 | |||||
| // 修订号 | |||||
| // | |||||
| // 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值, | |||||
| // 方法是按如下所示使用“*”: | |||||
| // [assembly: AssemblyVersion("1.0.*")] | |||||
| [assembly: AssemblyVersion("1.0.0.0")] | |||||
| [assembly: AssemblyFileVersion("1.0.0.0")] | |||||
| @ -0,0 +1,6 @@ | |||||
| <?xml version="1.0" encoding="utf-8" ?> | |||||
| <configuration> | |||||
| <startup> | |||||
| <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" /> | |||||
| </startup> | |||||
| </configuration> | |||||
| @ -0,0 +1,95 @@ | |||||
| <?xml version="1.0" encoding="utf-8"?> | |||||
| <Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||||
| <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | |||||
| <PropertyGroup> | |||||
| <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | |||||
| <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | |||||
| <ProjectGuid>{EE308848-7317-4CEA-A28C-5A6CCC6AB3A1}</ProjectGuid> | |||||
| <OutputType>WinExe</OutputType> | |||||
| <AppDesignerFolder>Properties</AppDesignerFolder> | |||||
| <RootNamespace>ButcherFactory.Login</RootNamespace> | |||||
| <AssemblyName>ButcherFactory.Login</AssemblyName> | |||||
| <TargetFrameworkVersion>v4.5</TargetFrameworkVersion> | |||||
| <FileAlignment>512</FileAlignment> | |||||
| </PropertyGroup> | |||||
| <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | |||||
| <PlatformTarget>AnyCPU</PlatformTarget> | |||||
| <DebugSymbols>true</DebugSymbols> | |||||
| <DebugType>full</DebugType> | |||||
| <Optimize>false</Optimize> | |||||
| <OutputPath>bin\Debug\</OutputPath> | |||||
| <DefineConstants>DEBUG;TRACE</DefineConstants> | |||||
| <ErrorReport>prompt</ErrorReport> | |||||
| <WarningLevel>4</WarningLevel> | |||||
| </PropertyGroup> | |||||
| <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | |||||
| <PlatformTarget>AnyCPU</PlatformTarget> | |||||
| <DebugType>pdbonly</DebugType> | |||||
| <Optimize>true</Optimize> | |||||
| <OutputPath>bin\Release\</OutputPath> | |||||
| <DefineConstants>TRACE</DefineConstants> | |||||
| <ErrorReport>prompt</ErrorReport> | |||||
| <WarningLevel>4</WarningLevel> | |||||
| </PropertyGroup> | |||||
| <ItemGroup> | |||||
| <Reference Include="System" /> | |||||
| <Reference Include="System.Core" /> | |||||
| <Reference Include="System.Xml.Linq" /> | |||||
| <Reference Include="System.Data.DataSetExtensions" /> | |||||
| <Reference Include="Microsoft.CSharp" /> | |||||
| <Reference Include="System.Data" /> | |||||
| <Reference Include="System.Deployment" /> | |||||
| <Reference Include="System.Drawing" /> | |||||
| <Reference Include="System.Windows.Forms" /> | |||||
| <Reference Include="System.Xml" /> | |||||
| <Reference Include="WinFormControl, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL"> | |||||
| <SpecificVersion>False</SpecificVersion> | |||||
| <HintPath>..\..\..\tsref\Debug\WinFormControl.dll</HintPath> | |||||
| </Reference> | |||||
| </ItemGroup> | |||||
| <ItemGroup> | |||||
| <Compile Include="Form1.cs"> | |||||
| <SubType>Form</SubType> | |||||
| </Compile> | |||||
| <Compile Include="Form1.Designer.cs"> | |||||
| <DependentUpon>Form1.cs</DependentUpon> | |||||
| </Compile> | |||||
| <Compile Include="Program.cs" /> | |||||
| <Compile Include="Properties\AssemblyInfo.cs" /> | |||||
| <EmbeddedResource Include="Properties\Resources.resx"> | |||||
| <Generator>ResXFileCodeGenerator</Generator> | |||||
| <LastGenOutput>Resources.Designer.cs</LastGenOutput> | |||||
| <SubType>Designer</SubType> | |||||
| </EmbeddedResource> | |||||
| <Compile Include="Properties\Resources.Designer.cs"> | |||||
| <AutoGen>True</AutoGen> | |||||
| <DependentUpon>Resources.resx</DependentUpon> | |||||
| </Compile> | |||||
| <None Include="Properties\Settings.settings"> | |||||
| <Generator>SettingsSingleFileGenerator</Generator> | |||||
| <LastGenOutput>Settings.Designer.cs</LastGenOutput> | |||||
| </None> | |||||
| <Compile Include="Properties\Settings.Designer.cs"> | |||||
| <AutoGen>True</AutoGen> | |||||
| <DependentUpon>Settings.settings</DependentUpon> | |||||
| <DesignTimeSharedInput>True</DesignTimeSharedInput> | |||||
| </Compile> | |||||
| </ItemGroup> | |||||
| <ItemGroup> | |||||
| <None Include="App.config" /> | |||||
| </ItemGroup> | |||||
| <ItemGroup> | |||||
| <ProjectReference Include="..\ButcherFactory.BO\ButcherFactory.BO.csproj"> | |||||
| <Project>{b258c523-269c-4ed7-ab71-7196d5d2ef65}</Project> | |||||
| <Name>ButcherFactory.BO</Name> | |||||
| </ProjectReference> | |||||
| </ItemGroup> | |||||
| <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | |||||
| <!-- To modify your build process, add your task inside one of the targets below and uncomment it. | |||||
| Other similar extension points exist, see Microsoft.Common.targets. | |||||
| <Target Name="BeforeBuild"> | |||||
| </Target> | |||||
| <Target Name="AfterBuild"> | |||||
| </Target> | |||||
| --> | |||||
| </Project> | |||||
| @ -0,0 +1,39 @@ | |||||
| namespace ButcherFactory.Login | |||||
| { | |||||
| partial class Form1 | |||||
| { | |||||
| /// <summary> | |||||
| /// 必需的设计器变量。 | |||||
| /// </summary> | |||||
| private System.ComponentModel.IContainer components = null; | |||||
| /// <summary> | |||||
| /// 清理所有正在使用的资源。 | |||||
| /// </summary> | |||||
| /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param> | |||||
| protected override void Dispose(bool disposing) | |||||
| { | |||||
| if (disposing && (components != null)) | |||||
| { | |||||
| components.Dispose(); | |||||
| } | |||||
| base.Dispose(disposing); | |||||
| } | |||||
| #region Windows 窗体设计器生成的代码 | |||||
| /// <summary> | |||||
| /// 设计器支持所需的方法 - 不要 | |||||
| /// 使用代码编辑器修改此方法的内容。 | |||||
| /// </summary> | |||||
| private void InitializeComponent() | |||||
| { | |||||
| this.components = new System.ComponentModel.Container(); | |||||
| this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; | |||||
| this.Text = "Form1"; | |||||
| } | |||||
| #endregion | |||||
| } | |||||
| } | |||||
| @ -0,0 +1,20 @@ | |||||
| using System; | |||||
| using System.Collections.Generic; | |||||
| using System.ComponentModel; | |||||
| using System.Data; | |||||
| using System.Drawing; | |||||
| using System.Linq; | |||||
| using System.Text; | |||||
| using System.Threading.Tasks; | |||||
| using System.Windows.Forms; | |||||
| namespace ButcherFactory.Login | |||||
| { | |||||
| public partial class Form1 : Form | |||||
| { | |||||
| public Form1() | |||||
| { | |||||
| InitializeComponent(); | |||||
| } | |||||
| } | |||||
| } | |||||
| @ -0,0 +1,22 @@ | |||||
| using System; | |||||
| using System.Collections.Generic; | |||||
| using System.Linq; | |||||
| using System.Threading.Tasks; | |||||
| using System.Windows.Forms; | |||||
| namespace ButcherFactory.Login | |||||
| { | |||||
| static class Program | |||||
| { | |||||
| /// <summary> | |||||
| /// 应用程序的主入口点。 | |||||
| /// </summary> | |||||
| [STAThread] | |||||
| static void Main() | |||||
| { | |||||
| Application.EnableVisualStyles(); | |||||
| Application.SetCompatibleTextRenderingDefault(false); | |||||
| Application.Run(new Form1()); | |||||
| } | |||||
| } | |||||
| } | |||||
| @ -0,0 +1,36 @@ | |||||
| using System.Reflection; | |||||
| using System.Runtime.CompilerServices; | |||||
| using System.Runtime.InteropServices; | |||||
| // 有关程序集的常规信息通过以下 | |||||
| // 特性集控制。更改这些特性值可修改 | |||||
| // 与程序集关联的信息。 | |||||
| [assembly: AssemblyTitle("ButcherFactory.Login")] | |||||
| [assembly: AssemblyDescription("")] | |||||
| [assembly: AssemblyConfiguration("")] | |||||
| [assembly: AssemblyCompany("")] | |||||
| [assembly: AssemblyProduct("ButcherFactory.Login")] | |||||
| [assembly: AssemblyCopyright("Copyright © 2018")] | |||||
| [assembly: AssemblyTrademark("")] | |||||
| [assembly: AssemblyCulture("")] | |||||
| // 将 ComVisible 设置为 false 使此程序集中的类型 | |||||
| // 对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型, | |||||
| // 则将该类型上的 ComVisible 特性设置为 true。 | |||||
| [assembly: ComVisible(false)] | |||||
| // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID | |||||
| [assembly: Guid("1f95c8bf-4757-4301-ab7f-cf6454a9aa03")] | |||||
| // 程序集的版本信息由下面四个值组成: | |||||
| // | |||||
| // 主版本 | |||||
| // 次版本 | |||||
| // 生成号 | |||||
| // 修订号 | |||||
| // | |||||
| // 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值, | |||||
| // 方法是按如下所示使用“*”: | |||||
| // [assembly: AssemblyVersion("1.0.*")] | |||||
| [assembly: AssemblyVersion("1.0.0.0")] | |||||
| [assembly: AssemblyFileVersion("1.0.0.0")] | |||||
| @ -0,0 +1,71 @@ | |||||
| //------------------------------------------------------------------------------ | |||||
| // <auto-generated> | |||||
| // 此代码由工具生成。 | |||||
| // 运行时版本: 4.0.30319.42000 | |||||
| // | |||||
| // 对此文件的更改可能会导致不正确的行为,并且如果 | |||||
| // 重新生成代码,这些更改将丢失。 | |||||
| // </auto-generated> | |||||
| //------------------------------------------------------------------------------ | |||||
| namespace ButcherFactory.Login.Properties | |||||
| { | |||||
| /// <summary> | |||||
| /// 一个强类型的资源类,用于查找本地化的字符串等。 | |||||
| /// </summary> | |||||
| // 此类是由 StronglyTypedResourceBuilder | |||||
| // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 | |||||
| // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen | |||||
| // (以 /str 作为命令选项),或重新生成 VS 项目。 | |||||
| [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] | |||||
| [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] | |||||
| [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] | |||||
| internal class Resources | |||||
| { | |||||
| private static global::System.Resources.ResourceManager resourceMan; | |||||
| private static global::System.Globalization.CultureInfo resourceCulture; | |||||
| [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] | |||||
| internal Resources() | |||||
| { | |||||
| } | |||||
| /// <summary> | |||||
| /// 返回此类使用的、缓存的 ResourceManager 实例。 | |||||
| /// </summary> | |||||
| [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | |||||
| internal static global::System.Resources.ResourceManager ResourceManager | |||||
| { | |||||
| get | |||||
| { | |||||
| if ((resourceMan == null)) | |||||
| { | |||||
| global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ButcherFactory.Login.Properties.Resources", typeof(Resources).Assembly); | |||||
| resourceMan = temp; | |||||
| } | |||||
| return resourceMan; | |||||
| } | |||||
| } | |||||
| /// <summary> | |||||
| /// 为所有资源查找重写当前线程的 CurrentUICulture 属性, | |||||
| /// 方法是使用此强类型资源类。 | |||||
| /// </summary> | |||||
| [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | |||||
| internal static global::System.Globalization.CultureInfo Culture | |||||
| { | |||||
| get | |||||
| { | |||||
| return resourceCulture; | |||||
| } | |||||
| set | |||||
| { | |||||
| resourceCulture = value; | |||||
| } | |||||
| } | |||||
| } | |||||
| } | |||||
| @ -0,0 +1,117 @@ | |||||
| <?xml version="1.0" encoding="utf-8"?> | |||||
| <root> | |||||
| <!-- | |||||
| Microsoft ResX Schema | |||||
| Version 2.0 | |||||
| The primary goals of this format is to allow a simple XML format | |||||
| that is mostly human readable. The generation and parsing of the | |||||
| various data types are done through the TypeConverter classes | |||||
| associated with the data types. | |||||
| Example: | |||||
| ... ado.net/XML headers & schema ... | |||||
| <resheader name="resmimetype">text/microsoft-resx</resheader> | |||||
| <resheader name="version">2.0</resheader> | |||||
| <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> | |||||
| <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> | |||||
| <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> | |||||
| <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> | |||||
| <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> | |||||
| <value>[base64 mime encoded serialized .NET Framework object]</value> | |||||
| </data> | |||||
| <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | |||||
| <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> | |||||
| <comment>This is a comment</comment> | |||||
| </data> | |||||
| There are any number of "resheader" rows that contain simple | |||||
| name/value pairs. | |||||
| Each data row contains a name, and value. The row also contains a | |||||
| type or mimetype. Type corresponds to a .NET class that support | |||||
| text/value conversion through the TypeConverter architecture. | |||||
| Classes that don't support this are serialized and stored with the | |||||
| mimetype set. | |||||
| The mimetype is used for serialized objects, and tells the | |||||
| ResXResourceReader how to depersist the object. This is currently not | |||||
| extensible. For a given mimetype the value must be set accordingly: | |||||
| Note - application/x-microsoft.net.object.binary.base64 is the format | |||||
| that the ResXResourceWriter will generate, however the reader can | |||||
| read any of the formats listed below. | |||||
| mimetype: application/x-microsoft.net.object.binary.base64 | |||||
| value : The object must be serialized with | |||||
| : System.Serialization.Formatters.Binary.BinaryFormatter | |||||
| : and then encoded with base64 encoding. | |||||
| mimetype: application/x-microsoft.net.object.soap.base64 | |||||
| value : The object must be serialized with | |||||
| : System.Runtime.Serialization.Formatters.Soap.SoapFormatter | |||||
| : and then encoded with base64 encoding. | |||||
| mimetype: application/x-microsoft.net.object.bytearray.base64 | |||||
| value : The object must be serialized into a byte array | |||||
| : using a System.ComponentModel.TypeConverter | |||||
| : and then encoded with base64 encoding. | |||||
| --> | |||||
| <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> | |||||
| <xsd:element name="root" msdata:IsDataSet="true"> | |||||
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| <xsd:choice maxOccurs="unbounded"> | |||||
| <xsd:element name="metadata"> | |||||
| <xsd:complexType> | |||||
| <xsd:sequence> | |||||
| <xsd:element name="value" type="xsd:string" minOccurs="0" /> | |||||
| </xsd:sequence> | |||||
| <xsd:attribute name="name" type="xsd:string" /> | |||||
| <xsd:attribute name="type" type="xsd:string" /> | |||||
| <xsd:attribute name="mimetype" type="xsd:string" /> | |||||
| </xsd:complexType> | |||||
| </xsd:element> | |||||
| <xsd:element name="assembly"> | |||||
| <xsd:complexType> | |||||
| <xsd:attribute name="alias" type="xsd:string" /> | |||||
| <xsd:attribute name="name" type="xsd:string" /> | |||||
| </xsd:complexType> | |||||
| </xsd:element> | |||||
| <xsd:element name="data"> | |||||
| <xsd:complexType> | |||||
| <xsd:sequence> | |||||
| <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||||
| <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> | |||||
| </xsd:sequence> | |||||
| <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> | |||||
| <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> | |||||
| <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> | |||||
| </xsd:complexType> | |||||
| </xsd:element> | |||||
| <xsd:element name="resheader"> | |||||
| <xsd:complexType> | |||||
| <xsd:sequence> | |||||
| <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||||
| </xsd:sequence> | |||||
| <xsd:attribute name="name" type="xsd:string" use="required" /> | |||||
| </xsd:complexType> | |||||
| </xsd:element> | |||||
| </xsd:choice> | |||||
| </xsd:complexType> | |||||
| </xsd:element> | |||||
| </xsd:schema> | |||||
| <resheader name="resmimetype"> | |||||
| <value>text/microsoft-resx</value> | |||||
| </resheader> | |||||
| <resheader name="version"> | |||||
| <value>2.0</value> | |||||
| </resheader> | |||||
| <resheader name="reader"> | |||||
| <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||||
| </resheader> | |||||
| <resheader name="writer"> | |||||
| <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||||
| </resheader> | |||||
| </root> | |||||
| @ -0,0 +1,30 @@ | |||||
| //------------------------------------------------------------------------------ | |||||
| // <auto-generated> | |||||
| // This code was generated by a tool. | |||||
| // Runtime Version:4.0.30319.42000 | |||||
| // | |||||
| // Changes to this file may cause incorrect behavior and will be lost if | |||||
| // the code is regenerated. | |||||
| // </auto-generated> | |||||
| //------------------------------------------------------------------------------ | |||||
| namespace ButcherFactory.Login.Properties | |||||
| { | |||||
| [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] | |||||
| [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] | |||||
| internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase | |||||
| { | |||||
| private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); | |||||
| public static Settings Default | |||||
| { | |||||
| get | |||||
| { | |||||
| return defaultInstance; | |||||
| } | |||||
| } | |||||
| } | |||||
| } | |||||
| @ -0,0 +1,7 @@ | |||||
| <?xml version='1.0' encoding='utf-8'?> | |||||
| <SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)"> | |||||
| <Profiles> | |||||
| <Profile Name="(Default)" /> | |||||
| </Profiles> | |||||
| <Settings /> | |||||
| </SettingsFile> | |||||
| @ -0,0 +1,34 @@ | |||||
| | |||||
| Microsoft Visual Studio Solution File, Format Version 12.00 | |||||
| # Visual Studio 2013 | |||||
| VisualStudioVersion = 12.0.40629.0 | |||||
| MinimumVisualStudioVersion = 10.0.40219.1 | |||||
| Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ButcherFactory.BO", "ButcherFactory.BO\ButcherFactory.BO.csproj", "{B258C523-269C-4ED7-AB71-7196D5D2EF65}" | |||||
| EndProject | |||||
| Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ButcherFactory.Form", "ButcherFactory.Form\ButcherFactory.Form.csproj", "{2485631B-624C-43E0-9287-86FA1C8485FC}" | |||||
| EndProject | |||||
| Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ButcherFactory.Login", "ButcherFactory.Login\ButcherFactory.Login.csproj", "{EE308848-7317-4CEA-A28C-5A6CCC6AB3A1}" | |||||
| EndProject | |||||
| Global | |||||
| GlobalSection(SolutionConfigurationPlatforms) = preSolution | |||||
| Debug|Any CPU = Debug|Any CPU | |||||
| Release|Any CPU = Release|Any CPU | |||||
| EndGlobalSection | |||||
| GlobalSection(ProjectConfigurationPlatforms) = postSolution | |||||
| {B258C523-269C-4ED7-AB71-7196D5D2EF65}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | |||||
| {B258C523-269C-4ED7-AB71-7196D5D2EF65}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||||
| {B258C523-269C-4ED7-AB71-7196D5D2EF65}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||||
| {B258C523-269C-4ED7-AB71-7196D5D2EF65}.Release|Any CPU.Build.0 = Release|Any CPU | |||||
| {2485631B-624C-43E0-9287-86FA1C8485FC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | |||||
| {2485631B-624C-43E0-9287-86FA1C8485FC}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||||
| {2485631B-624C-43E0-9287-86FA1C8485FC}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||||
| {2485631B-624C-43E0-9287-86FA1C8485FC}.Release|Any CPU.Build.0 = Release|Any CPU | |||||
| {EE308848-7317-4CEA-A28C-5A6CCC6AB3A1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | |||||
| {EE308848-7317-4CEA-A28C-5A6CCC6AB3A1}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||||
| {EE308848-7317-4CEA-A28C-5A6CCC6AB3A1}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||||
| {EE308848-7317-4CEA-A28C-5A6CCC6AB3A1}.Release|Any CPU.Build.0 = Release|Any CPU | |||||
| EndGlobalSection | |||||
| GlobalSection(SolutionProperties) = preSolution | |||||
| HideSolutionNode = FALSE | |||||
| EndGlobalSection | |||||
| EndGlobal | |||||