using ButcherFactory.BO.LocalBL;
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using ButcherFactory.Controls;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace ButcherFactory.Dialogs
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{
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public partial class SelectStoreDialog : Form
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{
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public Tuple<string, long> Result;
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public SelectStoreDialog()
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{
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InitializeComponent();
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var stores = DialogBL.GetStoreList();
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var flw = new FlowLayoutPanel() { Dock = DockStyle.Fill };
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Color color = Color.FromArgb(77, 135, 245);
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foreach (var item in stores)
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{
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var btn = new ColorButton() { Width = 100, Height = 60, Text = item.StringExt1.ToString(), Tag = item.LongExt1, BackColor = color, Font = new Font("宋体", 10), Margin = new Padding(12) };
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btn.Click += BtnClick;
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flw.Controls.Add(btn);
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}
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this.Controls.Add(flw);
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}
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private void BtnClick(object sender, EventArgs e)
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{
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var btn = sender as ColorButton;
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Result = new Tuple<string, long>(btn.Text, Convert.ToInt64(btn.Tag));
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DialogResult = DialogResult.OK;
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this.Close();
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}
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}
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}
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