using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace ButcherFactory.Controls
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{
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public partial class InfoBox : Form
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{
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System.Timers.Timer timer;
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int sec = 0;
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public InfoBox(string title, string content,Color foreColor, int second)
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{
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InitializeComponent();
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label1.Text = content;
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this.Text = title;
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this.label1.ForeColor = foreColor;
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button1.Text = "确定";
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if (second > 0)
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{
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sec = second;
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timer = new System.Timers.Timer();
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timer.Interval = 1000;
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timer.Elapsed += timer_Elapsed;
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timer.Start();
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}
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this.FormClosing += DialogForm_FormClosing;
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}
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void DialogForm_FormClosing(object sender, FormClosingEventArgs e)
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{
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if (timer != null)
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{
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if (timer.Enabled)
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timer.Enabled = false;
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timer.Dispose();
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}
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}
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void timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
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{
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this.Invoke(new Action(() =>
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{
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if (sec > 0)
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{
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button1.Text = string.Format("确定({0}秒)", sec);
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sec--;
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}
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else
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{
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timer.Enabled = false;
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this.Close();
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}
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}));
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}
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public static void Show(string title, string msg, Color foreColor, int closeSec, IWin32Window owner)
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{
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var d = new InfoBox(title, msg, foreColor, closeSec);
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d.ShowDialog(owner);
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}
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private void button1_Click(object sender, EventArgs e)
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{
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this.Close();
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}
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}
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}
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