using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace WeighBusiness.Utils { public static class TableNames//名称不能太长,有限制。例如:触发器的名称长度限制(触发器中有一段是表名) { //public const string 数据库 = @"Datas"; public const string 数据库 = @"C:\CowOutputClient\Datas"; public const string 数据库_backup = @"C:\CowOutputClient\Datas_backup"; //public static string 数据库 = ConfigUtil.DatabasePath;// @"D:\temp\CustomerSale.FDB"; public const string 称重表 = "T_W"; public const string 称重清单表 = "T_W_D"; public const string 车辆表 = "T_C"; public const string 会计单位表 = "T_A"; public const string 用户表 = "T_U"; public const string 配置表 = "T_S"; public const string 同步日志 = "T_SL"; public const string ERP员工 = "WpfUser"; public const string 工艺产出明细 = "OutDetail"; public const string 工艺投入明细 = "InputDetail"; public const string 称重记录 = "WeightInfo"; public const string 投料单 = "ProduceIntake"; public const string 投料单明细 = "Intake_Detail"; public const string 产出单 = "ProduceOutput"; public const string 产出单明细 = "Output_Detail"; public const string 小推车 = "LittleCar"; public const string 盘 = "Dish"; public const string 杆 = "Pole"; public const string 班组配置 = "PSInfo"; public const string BOM设置 = "BomSet"; public const string BOM清单 = "BSDetail"; public const string BOM产品清单 = "BSApplyDetail"; public const string 批次信息 = "BatchNumInfo"; public const string 已审核派工明细 = "DispatchDetail"; public const string 已完毕路线 = "FishRoad"; public const string 存货 = "Goods"; public const string 未完成生产批次 = "UnFinishBatch"; public const string 生产计划 = "ProductPlan"; public const string 生产计划分割明细 = "ButcherDetail"; public const string 生产计划生产批次 = "ProductBatch"; public const string 客户端产品分类 = "ProductCatalog"; public const string 客户端产品分类明细 = "Catalog_Detail"; public const string 生产班组 = "ProductTeam"; public const string 生产班组产出明细 = "ProductTeamOutDetail"; public const string 客户端产品分类配制存货 = "SelectedGoods"; public const string 生产计划分割明细完工数量 = "ButcherFiniNum"; public const string 存货称重浮动配置 = "GoodsWeightFloat"; public const string 存货称重浮动配置明细 = "WeightFloatDetail"; } public enum WeightType { Input, Output, InStore } public enum InputType { 配料, 非配料 } public enum LegType { 前腿, 后腿 } }