| @ -0,0 +1,83 @@ | |||
| //------------------------------------------------------------------------------ | |||
| // <auto-generated> | |||
| // 此代码由工具生成。 | |||
| // 运行时版本:4.0.30319.42000 | |||
| // | |||
| // 对此文件的更改可能会导致不正确的行为,并且如果 | |||
| // 重新生成代码,这些更改将会丢失。 | |||
| // </auto-generated> | |||
| //------------------------------------------------------------------------------ | |||
| namespace WinFormControl.Properties { | |||
| using System; | |||
| /// <summary> | |||
| /// 一个强类型的资源类,用于查找本地化的字符串等。 | |||
| /// </summary> | |||
| // 此类是由 StronglyTypedResourceBuilder | |||
| // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 | |||
| // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen | |||
| // (以 /str 作为命令选项),或重新生成 VS 项目。 | |||
| [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] | |||
| [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] | |||
| [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] | |||
| internal class Resources { | |||
| private static global::System.Resources.ResourceManager resourceMan; | |||
| private static global::System.Globalization.CultureInfo resourceCulture; | |||
| [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] | |||
| internal Resources() { | |||
| } | |||
| /// <summary> | |||
| /// 返回此类使用的缓存的 ResourceManager 实例。 | |||
| /// </summary> | |||
| [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | |||
| internal static global::System.Resources.ResourceManager ResourceManager { | |||
| get { | |||
| if (object.ReferenceEquals(resourceMan, null)) { | |||
| global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WinFormControl.Properties.Resources", typeof(Resources).Assembly); | |||
| resourceMan = temp; | |||
| } | |||
| return resourceMan; | |||
| } | |||
| } | |||
| /// <summary> | |||
| /// 使用此强类型资源类,为所有资源查找 | |||
| /// 重写当前线程的 CurrentUICulture 属性。 | |||
| /// </summary> | |||
| [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | |||
| internal static global::System.Globalization.CultureInfo Culture { | |||
| get { | |||
| return resourceCulture; | |||
| } | |||
| set { | |||
| resourceCulture = value; | |||
| } | |||
| } | |||
| /// <summary> | |||
| /// 查找 System.Drawing.Bitmap 类型的本地化资源。 | |||
| /// </summary> | |||
| internal static System.Drawing.Bitmap onclickBtn { | |||
| get { | |||
| object obj = ResourceManager.GetObject("onclickBtn", resourceCulture); | |||
| return ((System.Drawing.Bitmap)(obj)); | |||
| } | |||
| } | |||
| /// <summary> | |||
| /// 查找 System.Drawing.Bitmap 类型的本地化资源。 | |||
| /// </summary> | |||
| internal static System.Drawing.Bitmap simpleBtn { | |||
| get { | |||
| object obj = ResourceManager.GetObject("simpleBtn", resourceCulture); | |||
| return ((System.Drawing.Bitmap)(obj)); | |||
| } | |||
| } | |||
| } | |||
| } | |||
| @ -0,0 +1,127 @@ | |||
| <?xml version="1.0" encoding="utf-8"?> | |||
| <root> | |||
| <!-- | |||
| Microsoft ResX Schema | |||
| Version 2.0 | |||
| The primary goals of this format is to allow a simple XML format | |||
| that is mostly human readable. The generation and parsing of the | |||
| various data types are done through the TypeConverter classes | |||
| associated with the data types. | |||
| Example: | |||
| ... ado.net/XML headers & schema ... | |||
| <resheader name="resmimetype">text/microsoft-resx</resheader> | |||
| <resheader name="version">2.0</resheader> | |||
| <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> | |||
| <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> | |||
| <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> | |||
| <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> | |||
| <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> | |||
| <value>[base64 mime encoded serialized .NET Framework object]</value> | |||
| </data> | |||
| <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | |||
| <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> | |||
| <comment>This is a comment</comment> | |||
| </data> | |||
| There are any number of "resheader" rows that contain simple | |||
| name/value pairs. | |||
| Each data row contains a name, and value. The row also contains a | |||
| type or mimetype. Type corresponds to a .NET class that support | |||
| text/value conversion through the TypeConverter architecture. | |||
| Classes that don't support this are serialized and stored with the | |||
| mimetype set. | |||
| The mimetype is used for serialized objects, and tells the | |||
| ResXResourceReader how to depersist the object. This is currently not | |||
| extensible. For a given mimetype the value must be set accordingly: | |||
| Note - application/x-microsoft.net.object.binary.base64 is the format | |||
| that the ResXResourceWriter will generate, however the reader can | |||
| read any of the formats listed below. | |||
| mimetype: application/x-microsoft.net.object.binary.base64 | |||
| value : The object must be serialized with | |||
| : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter | |||
| : and then encoded with base64 encoding. | |||
| mimetype: application/x-microsoft.net.object.soap.base64 | |||
| value : The object must be serialized with | |||
| : System.Runtime.Serialization.Formatters.Soap.SoapFormatter | |||
| : and then encoded with base64 encoding. | |||
| mimetype: application/x-microsoft.net.object.bytearray.base64 | |||
| value : The object must be serialized into a byte array | |||
| : using a System.ComponentModel.TypeConverter | |||
| : and then encoded with base64 encoding. | |||
| --> | |||
| <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> | |||
| <xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> | |||
| <xsd:element name="root" msdata:IsDataSet="true"> | |||
| <xsd:complexType> | |||
| <xsd:choice maxOccurs="unbounded"> | |||
| <xsd:element name="metadata"> | |||
| <xsd:complexType> | |||
| <xsd:sequence> | |||
| <xsd:element name="value" type="xsd:string" minOccurs="0" /> | |||
| </xsd:sequence> | |||
| <xsd:attribute name="name" use="required" type="xsd:string" /> | |||
| <xsd:attribute name="type" type="xsd:string" /> | |||
| <xsd:attribute name="mimetype" type="xsd:string" /> | |||
| <xsd:attribute ref="xml:space" /> | |||
| </xsd:complexType> | |||
| </xsd:element> | |||
| <xsd:element name="assembly"> | |||
| <xsd:complexType> | |||
| <xsd:attribute name="alias" type="xsd:string" /> | |||
| <xsd:attribute name="name" type="xsd:string" /> | |||
| </xsd:complexType> | |||
| </xsd:element> | |||
| <xsd:element name="data"> | |||
| <xsd:complexType> | |||
| <xsd:sequence> | |||
| <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||
| <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> | |||
| </xsd:sequence> | |||
| <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> | |||
| <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> | |||
| <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> | |||
| <xsd:attribute ref="xml:space" /> | |||
| </xsd:complexType> | |||
| </xsd:element> | |||
| <xsd:element name="resheader"> | |||
| <xsd:complexType> | |||
| <xsd:sequence> | |||
| <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||
| </xsd:sequence> | |||
| <xsd:attribute name="name" type="xsd:string" use="required" /> | |||
| </xsd:complexType> | |||
| </xsd:element> | |||
| </xsd:choice> | |||
| </xsd:complexType> | |||
| </xsd:element> | |||
| </xsd:schema> | |||
| <resheader name="resmimetype"> | |||
| <value>text/microsoft-resx</value> | |||
| </resheader> | |||
| <resheader name="version"> | |||
| <value>2.0</value> | |||
| </resheader> | |||
| <resheader name="reader"> | |||
| <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||
| </resheader> | |||
| <resheader name="writer"> | |||
| <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||
| </resheader> | |||
| <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" /> | |||
| <data name="onclickBtn" type="System.Resources.ResXFileRef, System.Windows.Forms"> | |||
| <value>..\Resources\onclickBtn.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> | |||
| </data> | |||
| <data name="simpleBtn" type="System.Resources.ResXFileRef, System.Windows.Forms"> | |||
| <value>..\Resources\simpleBtn.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> | |||
| </data> | |||
| </root> | |||
| @ -0,0 +1,42 @@ | |||
| using System; | |||
| using System.Collections.Generic; | |||
| using System.Drawing; | |||
| using System.Linq; | |||
| using System.Text; | |||
| using System.Threading.Tasks; | |||
| using System.Windows.Forms; | |||
| using WinFormControl.Properties; | |||
| namespace WinFormControl | |||
| { | |||
| public class UButton : Button | |||
| { | |||
| protected override void InitLayout() | |||
| { | |||
| base.InitLayout(); | |||
| this.BackgroundImage = Resources.simpleBtn; | |||
| this.ForeColor = Color.Black; | |||
| this.BackColor = Color.Transparent; | |||
| this.FlatStyle = FlatStyle.Flat; | |||
| this.FlatAppearance.BorderSize = 0; | |||
| } | |||
| protected override void OnClick(EventArgs e) | |||
| { | |||
| this.BackgroundImage = Resources.onclickBtn; | |||
| this.ForeColor = Color.White; | |||
| this.Refresh(); | |||
| try | |||
| { | |||
| base.OnClick(e); | |||
| } | |||
| finally | |||
| { | |||
| System.Threading.Thread.Sleep(200); | |||
| this.BackgroundImage = Resources.simpleBtn; | |||
| this.ForeColor = Color.Black; | |||
| this.Refresh(); | |||
| } | |||
| } | |||
| } | |||
| } | |||
| @ -0,0 +1,19 @@ | |||
| using System; | |||
| using System.Collections.Generic; | |||
| using System.Drawing; | |||
| using System.Linq; | |||
| using System.Text; | |||
| using System.Threading.Tasks; | |||
| using System.Windows.Forms; | |||
| namespace WinFormControl | |||
| { | |||
| public class ULabel : Label | |||
| { | |||
| protected override void InitLayout() | |||
| { | |||
| base.InitLayout(); | |||
| this.BackColor = Color.Transparent; | |||
| } | |||
| } | |||
| } | |||
| @ -0,0 +1,87 @@ | |||
| namespace WinFormControl | |||
| { | |||
| partial class UMessageBox | |||
| { | |||
| /// <summary> | |||
| /// Required designer variable. | |||
| /// </summary> | |||
| private System.ComponentModel.IContainer components = null; | |||
| /// <summary> | |||
| /// Clean up any resources being used. | |||
| /// </summary> | |||
| /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> | |||
| protected override void Dispose(bool disposing) | |||
| { | |||
| if (disposing && (components != null)) | |||
| { | |||
| components.Dispose(); | |||
| } | |||
| base.Dispose(disposing); | |||
| } | |||
| #region Windows Form Designer generated code | |||
| /// <summary> | |||
| /// Required method for Designer support - do not modify | |||
| /// the contents of this method with the code editor. | |||
| /// </summary> | |||
| private void InitializeComponent() | |||
| { | |||
| System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(UMessageBox)); | |||
| this.uButton1 = new WinFormControl.UButton(); | |||
| this.label1 = new WinFormControl.ULabel(); | |||
| this.SuspendLayout(); | |||
| // | |||
| // uButton1 | |||
| // | |||
| this.uButton1.BackColor = System.Drawing.Color.Transparent; | |||
| this.uButton1.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("uButton1.BackgroundImage"))); | |||
| this.uButton1.FlatAppearance.BorderSize = 0; | |||
| this.uButton1.FlatStyle = System.Windows.Forms.FlatStyle.Flat; | |||
| this.uButton1.Font = new System.Drawing.Font("宋体", 18F); | |||
| this.uButton1.ForeColor = System.Drawing.Color.Black; | |||
| this.uButton1.Location = new System.Drawing.Point(114, 127); | |||
| this.uButton1.Name = "uButton1"; | |||
| this.uButton1.Size = new System.Drawing.Size(123, 49); | |||
| this.uButton1.TabIndex = 0; | |||
| this.uButton1.Text = "确 定"; | |||
| this.uButton1.UseVisualStyleBackColor = false; | |||
| this.uButton1.Click += new System.EventHandler(this.uButton1_Click); | |||
| // | |||
| // label1 | |||
| // | |||
| this.label1.BackColor = System.Drawing.Color.Transparent; | |||
| this.label1.Font = new System.Drawing.Font("宋体", 15F); | |||
| this.label1.Location = new System.Drawing.Point(28, 29); | |||
| this.label1.Name = "label1"; | |||
| this.label1.Size = new System.Drawing.Size(296, 82); | |||
| this.label1.TabIndex = 1; | |||
| this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; | |||
| // | |||
| // UMessageBox | |||
| // | |||
| this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); | |||
| this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; | |||
| this.BackColor = System.Drawing.SystemColors.ControlLightLight; | |||
| this.ClientSize = new System.Drawing.Size(352, 197); | |||
| this.Controls.Add(this.label1); | |||
| this.Controls.Add(this.uButton1); | |||
| this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; | |||
| this.MaximizeBox = false; | |||
| this.MinimizeBox = false; | |||
| this.Name = "UMessageBox"; | |||
| this.ShowIcon = false; | |||
| this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent; | |||
| this.Text = "消息"; | |||
| this.ResumeLayout(false); | |||
| } | |||
| #endregion | |||
| private UButton uButton1; | |||
| private ULabel label1; | |||
| } | |||
| } | |||
| @ -0,0 +1,44 @@ | |||
| using System; | |||
| using System.Collections.Generic; | |||
| using System.ComponentModel; | |||
| using System.Data; | |||
| using System.Drawing; | |||
| using System.Linq; | |||
| using System.Text; | |||
| using System.Threading.Tasks; | |||
| using System.Windows.Forms; | |||
| namespace WinFormControl | |||
| { | |||
| public partial class UMessageBox : Form | |||
| { | |||
| public UMessageBox() | |||
| { | |||
| InitializeComponent(); | |||
| } | |||
| static UMessageBox messageBox; | |||
| public static void Show(string message) | |||
| { | |||
| if (messageBox == null) | |||
| messageBox = new UMessageBox(); | |||
| if (message.Length >= 50) | |||
| message = message.Substring(0, 50) + "……"; | |||
| messageBox.label1.Text = message; | |||
| messageBox.ShowDialog(); | |||
| } | |||
| public static void Show(string message, string title) | |||
| { | |||
| if (messageBox == null) | |||
| messageBox = new UMessageBox(); | |||
| messageBox.Text = title; | |||
| Show(message); | |||
| } | |||
| private void uButton1_Click(object sender, EventArgs e) | |||
| { | |||
| this.Close(); | |||
| } | |||
| } | |||
| } | |||
| @ -0,0 +1,129 @@ | |||
| <?xml version="1.0" encoding="utf-8"?> | |||
| <root> | |||
| <!-- | |||
| Microsoft ResX Schema | |||
| Version 2.0 | |||
| The primary goals of this format is to allow a simple XML format | |||
| that is mostly human readable. The generation and parsing of the | |||
| various data types are done through the TypeConverter classes | |||
| associated with the data types. | |||
| Example: | |||
| ... ado.net/XML headers & schema ... | |||
| <resheader name="resmimetype">text/microsoft-resx</resheader> | |||
| <resheader name="version">2.0</resheader> | |||
| <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> | |||
| <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> | |||
| <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> | |||
| <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> | |||
| <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> | |||
| <value>[base64 mime encoded serialized .NET Framework object]</value> | |||
| </data> | |||
| <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | |||
| <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> | |||
| <comment>This is a comment</comment> | |||
| </data> | |||
| There are any number of "resheader" rows that contain simple | |||
| name/value pairs. | |||
| Each data row contains a name, and value. The row also contains a | |||
| type or mimetype. Type corresponds to a .NET class that support | |||
| text/value conversion through the TypeConverter architecture. | |||
| Classes that don't support this are serialized and stored with the | |||
| mimetype set. | |||
| The mimetype is used for serialized objects, and tells the | |||
| ResXResourceReader how to depersist the object. This is currently not | |||
| extensible. For a given mimetype the value must be set accordingly: | |||
| Note - application/x-microsoft.net.object.binary.base64 is the format | |||
| that the ResXResourceWriter will generate, however the reader can | |||
| read any of the formats listed below. | |||
| mimetype: application/x-microsoft.net.object.binary.base64 | |||
| value : The object must be serialized with | |||
| : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter | |||
| : and then encoded with base64 encoding. | |||
| mimetype: application/x-microsoft.net.object.soap.base64 | |||
| value : The object must be serialized with | |||
| : System.Runtime.Serialization.Formatters.Soap.SoapFormatter | |||
| : and then encoded with base64 encoding. | |||
| mimetype: application/x-microsoft.net.object.bytearray.base64 | |||
| value : The object must be serialized into a byte array | |||
| : using a System.ComponentModel.TypeConverter | |||
| : and then encoded with base64 encoding. | |||
| --> | |||
| <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> | |||
| <xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> | |||
| <xsd:element name="root" msdata:IsDataSet="true"> | |||
| <xsd:complexType> | |||
| <xsd:choice maxOccurs="unbounded"> | |||
| <xsd:element name="metadata"> | |||
| <xsd:complexType> | |||
| <xsd:sequence> | |||
| <xsd:element name="value" type="xsd:string" minOccurs="0" /> | |||
| </xsd:sequence> | |||
| <xsd:attribute name="name" use="required" type="xsd:string" /> | |||
| <xsd:attribute name="type" type="xsd:string" /> | |||
| <xsd:attribute name="mimetype" type="xsd:string" /> | |||
| <xsd:attribute ref="xml:space" /> | |||
| </xsd:complexType> | |||
| </xsd:element> | |||
| <xsd:element name="assembly"> | |||
| <xsd:complexType> | |||
| <xsd:attribute name="alias" type="xsd:string" /> | |||
| <xsd:attribute name="name" type="xsd:string" /> | |||
| </xsd:complexType> | |||
| </xsd:element> | |||
| <xsd:element name="data"> | |||
| <xsd:complexType> | |||
| <xsd:sequence> | |||
| <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||
| <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> | |||
| </xsd:sequence> | |||
| <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> | |||
| <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> | |||
| <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> | |||
| <xsd:attribute ref="xml:space" /> | |||
| </xsd:complexType> | |||
| </xsd:element> | |||
| <xsd:element name="resheader"> | |||
| <xsd:complexType> | |||
| <xsd:sequence> | |||
| <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||
| </xsd:sequence> | |||
| <xsd:attribute name="name" type="xsd:string" use="required" /> | |||
| </xsd:complexType> | |||
| </xsd:element> | |||
| </xsd:choice> | |||
| </xsd:complexType> | |||
| </xsd:element> | |||
| </xsd:schema> | |||
| <resheader name="resmimetype"> | |||
| <value>text/microsoft-resx</value> | |||
| </resheader> | |||
| <resheader name="version"> | |||
| <value>2.0</value> | |||
| </resheader> | |||
| <resheader name="reader"> | |||
| <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||
| </resheader> | |||
| <resheader name="writer"> | |||
| <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||
| </resheader> | |||
| <assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" /> | |||
| <data name="uButton1.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | |||
| <value> | |||
| iVBORw0KGgoAAAANSUhEUgAAAGAAAAAwCAIAAABhdOiYAAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO | |||
| wwAADsMBx2+oZAAAAHNJREFUaEPt0AENACAMwDAkowVB14aDz0CTKui5b1gICoKCoCAoCAqCgqAgKAgK | |||
| goKgICgICoKCoCAoCAqCgqAgKAgKgoKgICgICoKCoCAoCAqCgqAgKAgKgoKgICgICoKCoCAoCAqCgqAg | |||
| KAgKgoKg1ZsPvpCB0hBohjQAAAAASUVORK5CYII= | |||
| </value> | |||
| </data> | |||
| </root> | |||
| @ -0,0 +1,48 @@ | |||
| using System; | |||
| using System.Collections.Generic; | |||
| using System.Drawing; | |||
| using System.Linq; | |||
| using System.Text; | |||
| using System.Threading.Tasks; | |||
| using System.Windows.Forms; | |||
| using WinFormControl.Converter; | |||
| namespace WinFormControl | |||
| { | |||
| public class UTextBoxWithPad : TextBox | |||
| { | |||
| public enum TextBoxType | |||
| { | |||
| Normal, | |||
| Number | |||
| } | |||
| public UTextBoxWithPad() | |||
| { | |||
| this.Font = new Font("宋体", 20); | |||
| } | |||
| public TextBoxType Type { get; set; } | |||
| protected override void OnClick(EventArgs e) | |||
| { | |||
| if (this.Type == TextBoxType.Normal) | |||
| { | |||
| var keyBoard = new VirtualKeyPad(); | |||
| if (keyBoard.ShowDialog() == true) | |||
| this.Text = keyBoard.Result; | |||
| } | |||
| else | |||
| { | |||
| var keyBoard = new NumberPad(); | |||
| if (keyBoard.ShowDialog() == true) | |||
| this.Text = keyBoard.Result; | |||
| } | |||
| base.OnClick(e); | |||
| var form = ControlUtil.GetParentFormm(this); | |||
| form.Activate(); | |||
| this.Focus(); | |||
| } | |||
| } | |||
| } | |||