| @ -0,0 +1,6 @@ | |||
| .* | |||
| *.user | |||
| *.suo | |||
| *.tmp | |||
| bin | |||
| obj | |||
| @ -0,0 +1,52 @@ | |||
| <?xml version="1.0" encoding="utf-8"?> | |||
| <Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
| <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | |||
| <PropertyGroup> | |||
| <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | |||
| <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | |||
| <ProjectGuid>{B258C523-269C-4ED7-AB71-7196D5D2EF65}</ProjectGuid> | |||
| <OutputType>Library</OutputType> | |||
| <AppDesignerFolder>Properties</AppDesignerFolder> | |||
| <RootNamespace>ButcherFactory.BO</RootNamespace> | |||
| <AssemblyName>ButcherFactory.BO</AssemblyName> | |||
| <TargetFrameworkVersion>v4.5</TargetFrameworkVersion> | |||
| <FileAlignment>512</FileAlignment> | |||
| </PropertyGroup> | |||
| <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | |||
| <DebugSymbols>true</DebugSymbols> | |||
| <DebugType>full</DebugType> | |||
| <Optimize>false</Optimize> | |||
| <OutputPath>bin\Debug\</OutputPath> | |||
| <DefineConstants>DEBUG;TRACE</DefineConstants> | |||
| <ErrorReport>prompt</ErrorReport> | |||
| <WarningLevel>4</WarningLevel> | |||
| </PropertyGroup> | |||
| <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | |||
| <DebugType>pdbonly</DebugType> | |||
| <Optimize>true</Optimize> | |||
| <OutputPath>bin\Release\</OutputPath> | |||
| <DefineConstants>TRACE</DefineConstants> | |||
| <ErrorReport>prompt</ErrorReport> | |||
| <WarningLevel>4</WarningLevel> | |||
| </PropertyGroup> | |||
| <ItemGroup> | |||
| <Reference Include="System" /> | |||
| <Reference Include="System.Core" /> | |||
| <Reference Include="System.Xml.Linq" /> | |||
| <Reference Include="System.Data.DataSetExtensions" /> | |||
| <Reference Include="Microsoft.CSharp" /> | |||
| <Reference Include="System.Data" /> | |||
| <Reference Include="System.Xml" /> | |||
| </ItemGroup> | |||
| <ItemGroup> | |||
| <Compile Include="Properties\AssemblyInfo.cs" /> | |||
| </ItemGroup> | |||
| <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | |||
| <!-- To modify your build process, add your task inside one of the targets below and uncomment it. | |||
| Other similar extension points exist, see Microsoft.Common.targets. | |||
| <Target Name="BeforeBuild"> | |||
| </Target> | |||
| <Target Name="AfterBuild"> | |||
| </Target> | |||
| --> | |||
| </Project> | |||
| @ -0,0 +1,36 @@ | |||
| using System.Reflection; | |||
| using System.Runtime.CompilerServices; | |||
| using System.Runtime.InteropServices; | |||
| // 有关程序集的常规信息通过以下 | |||
| // 特性集控制。更改这些特性值可修改 | |||
| // 与程序集关联的信息。 | |||
| [assembly: AssemblyTitle("ButcherFactory.BO")] | |||
| [assembly: AssemblyDescription("")] | |||
| [assembly: AssemblyConfiguration("")] | |||
| [assembly: AssemblyCompany("")] | |||
| [assembly: AssemblyProduct("ButcherFactory.BO")] | |||
| [assembly: AssemblyCopyright("Copyright © 2018")] | |||
| [assembly: AssemblyTrademark("")] | |||
| [assembly: AssemblyCulture("")] | |||
| // 将 ComVisible 设置为 false 使此程序集中的类型 | |||
| // 对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型, | |||
| // 则将该类型上的 ComVisible 特性设置为 true。 | |||
| [assembly: ComVisible(false)] | |||
| // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID | |||
| [assembly: Guid("8cc66943-e893-4ba0-aeef-0633d67ae62f")] | |||
| // 程序集的版本信息由下面四个值组成: | |||
| // | |||
| // 主版本 | |||
| // 次版本 | |||
| // 生成号 | |||
| // 修订号 | |||
| // | |||
| // 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值, | |||
| // 方法是按如下所示使用“*”: | |||
| // [assembly: AssemblyVersion("1.0.*")] | |||
| [assembly: AssemblyVersion("1.0.0.0")] | |||
| [assembly: AssemblyFileVersion("1.0.0.0")] | |||
| @ -0,0 +1,58 @@ | |||
| <?xml version="1.0" encoding="utf-8"?> | |||
| <Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
| <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | |||
| <PropertyGroup> | |||
| <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | |||
| <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | |||
| <ProjectGuid>{2485631B-624C-43E0-9287-86FA1C8485FC}</ProjectGuid> | |||
| <OutputType>Library</OutputType> | |||
| <AppDesignerFolder>Properties</AppDesignerFolder> | |||
| <RootNamespace>ButcherFactory.Form</RootNamespace> | |||
| <AssemblyName>ButcherFactory.Form</AssemblyName> | |||
| <TargetFrameworkVersion>v4.5</TargetFrameworkVersion> | |||
| <FileAlignment>512</FileAlignment> | |||
| </PropertyGroup> | |||
| <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | |||
| <DebugSymbols>true</DebugSymbols> | |||
| <DebugType>full</DebugType> | |||
| <Optimize>false</Optimize> | |||
| <OutputPath>bin\Debug\</OutputPath> | |||
| <DefineConstants>DEBUG;TRACE</DefineConstants> | |||
| <ErrorReport>prompt</ErrorReport> | |||
| <WarningLevel>4</WarningLevel> | |||
| </PropertyGroup> | |||
| <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | |||
| <DebugType>pdbonly</DebugType> | |||
| <Optimize>true</Optimize> | |||
| <OutputPath>bin\Release\</OutputPath> | |||
| <DefineConstants>TRACE</DefineConstants> | |||
| <ErrorReport>prompt</ErrorReport> | |||
| <WarningLevel>4</WarningLevel> | |||
| </PropertyGroup> | |||
| <ItemGroup> | |||
| <Reference Include="System" /> | |||
| <Reference Include="System.Core" /> | |||
| <Reference Include="System.Xml.Linq" /> | |||
| <Reference Include="System.Data.DataSetExtensions" /> | |||
| <Reference Include="Microsoft.CSharp" /> | |||
| <Reference Include="System.Data" /> | |||
| <Reference Include="System.Xml" /> | |||
| </ItemGroup> | |||
| <ItemGroup> | |||
| <Compile Include="Properties\AssemblyInfo.cs" /> | |||
| </ItemGroup> | |||
| <ItemGroup> | |||
| <ProjectReference Include="..\ButcherFactory.BO\ButcherFactory.BO.csproj"> | |||
| <Project>{b258c523-269c-4ed7-ab71-7196d5d2ef65}</Project> | |||
| <Name>ButcherFactory.BO</Name> | |||
| </ProjectReference> | |||
| </ItemGroup> | |||
| <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | |||
| <!-- To modify your build process, add your task inside one of the targets below and uncomment it. | |||
| Other similar extension points exist, see Microsoft.Common.targets. | |||
| <Target Name="BeforeBuild"> | |||
| </Target> | |||
| <Target Name="AfterBuild"> | |||
| </Target> | |||
| --> | |||
| </Project> | |||
| @ -0,0 +1,36 @@ | |||
| using System.Reflection; | |||
| using System.Runtime.CompilerServices; | |||
| using System.Runtime.InteropServices; | |||
| // 有关程序集的常规信息通过以下 | |||
| // 特性集控制。更改这些特性值可修改 | |||
| // 与程序集关联的信息。 | |||
| [assembly: AssemblyTitle("ButcherFactory.Form")] | |||
| [assembly: AssemblyDescription("")] | |||
| [assembly: AssemblyConfiguration("")] | |||
| [assembly: AssemblyCompany("")] | |||
| [assembly: AssemblyProduct("ButcherFactory.Form")] | |||
| [assembly: AssemblyCopyright("Copyright © 2018")] | |||
| [assembly: AssemblyTrademark("")] | |||
| [assembly: AssemblyCulture("")] | |||
| // 将 ComVisible 设置为 false 使此程序集中的类型 | |||
| // 对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型, | |||
| // 则将该类型上的 ComVisible 特性设置为 true。 | |||
| [assembly: ComVisible(false)] | |||
| // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID | |||
| [assembly: Guid("413c943a-01fb-4341-8ce8-084abb32d026")] | |||
| // 程序集的版本信息由下面四个值组成: | |||
| // | |||
| // 主版本 | |||
| // 次版本 | |||
| // 生成号 | |||
| // 修订号 | |||
| // | |||
| // 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值, | |||
| // 方法是按如下所示使用“*”: | |||
| // [assembly: AssemblyVersion("1.0.*")] | |||
| [assembly: AssemblyVersion("1.0.0.0")] | |||
| [assembly: AssemblyFileVersion("1.0.0.0")] | |||
| @ -0,0 +1,6 @@ | |||
| <?xml version="1.0" encoding="utf-8" ?> | |||
| <configuration> | |||
| <startup> | |||
| <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" /> | |||
| </startup> | |||
| </configuration> | |||
| @ -0,0 +1,95 @@ | |||
| <?xml version="1.0" encoding="utf-8"?> | |||
| <Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
| <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | |||
| <PropertyGroup> | |||
| <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | |||
| <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | |||
| <ProjectGuid>{EE308848-7317-4CEA-A28C-5A6CCC6AB3A1}</ProjectGuid> | |||
| <OutputType>WinExe</OutputType> | |||
| <AppDesignerFolder>Properties</AppDesignerFolder> | |||
| <RootNamespace>ButcherFactory.Login</RootNamespace> | |||
| <AssemblyName>ButcherFactory.Login</AssemblyName> | |||
| <TargetFrameworkVersion>v4.5</TargetFrameworkVersion> | |||
| <FileAlignment>512</FileAlignment> | |||
| </PropertyGroup> | |||
| <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | |||
| <PlatformTarget>AnyCPU</PlatformTarget> | |||
| <DebugSymbols>true</DebugSymbols> | |||
| <DebugType>full</DebugType> | |||
| <Optimize>false</Optimize> | |||
| <OutputPath>bin\Debug\</OutputPath> | |||
| <DefineConstants>DEBUG;TRACE</DefineConstants> | |||
| <ErrorReport>prompt</ErrorReport> | |||
| <WarningLevel>4</WarningLevel> | |||
| </PropertyGroup> | |||
| <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | |||
| <PlatformTarget>AnyCPU</PlatformTarget> | |||
| <DebugType>pdbonly</DebugType> | |||
| <Optimize>true</Optimize> | |||
| <OutputPath>bin\Release\</OutputPath> | |||
| <DefineConstants>TRACE</DefineConstants> | |||
| <ErrorReport>prompt</ErrorReport> | |||
| <WarningLevel>4</WarningLevel> | |||
| </PropertyGroup> | |||
| <ItemGroup> | |||
| <Reference Include="System" /> | |||
| <Reference Include="System.Core" /> | |||
| <Reference Include="System.Xml.Linq" /> | |||
| <Reference Include="System.Data.DataSetExtensions" /> | |||
| <Reference Include="Microsoft.CSharp" /> | |||
| <Reference Include="System.Data" /> | |||
| <Reference Include="System.Deployment" /> | |||
| <Reference Include="System.Drawing" /> | |||
| <Reference Include="System.Windows.Forms" /> | |||
| <Reference Include="System.Xml" /> | |||
| <Reference Include="WinFormControl, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL"> | |||
| <SpecificVersion>False</SpecificVersion> | |||
| <HintPath>..\..\..\tsref\Debug\WinFormControl.dll</HintPath> | |||
| </Reference> | |||
| </ItemGroup> | |||
| <ItemGroup> | |||
| <Compile Include="Form1.cs"> | |||
| <SubType>Form</SubType> | |||
| </Compile> | |||
| <Compile Include="Form1.Designer.cs"> | |||
| <DependentUpon>Form1.cs</DependentUpon> | |||
| </Compile> | |||
| <Compile Include="Program.cs" /> | |||
| <Compile Include="Properties\AssemblyInfo.cs" /> | |||
| <EmbeddedResource Include="Properties\Resources.resx"> | |||
| <Generator>ResXFileCodeGenerator</Generator> | |||
| <LastGenOutput>Resources.Designer.cs</LastGenOutput> | |||
| <SubType>Designer</SubType> | |||
| </EmbeddedResource> | |||
| <Compile Include="Properties\Resources.Designer.cs"> | |||
| <AutoGen>True</AutoGen> | |||
| <DependentUpon>Resources.resx</DependentUpon> | |||
| </Compile> | |||
| <None Include="Properties\Settings.settings"> | |||
| <Generator>SettingsSingleFileGenerator</Generator> | |||
| <LastGenOutput>Settings.Designer.cs</LastGenOutput> | |||
| </None> | |||
| <Compile Include="Properties\Settings.Designer.cs"> | |||
| <AutoGen>True</AutoGen> | |||
| <DependentUpon>Settings.settings</DependentUpon> | |||
| <DesignTimeSharedInput>True</DesignTimeSharedInput> | |||
| </Compile> | |||
| </ItemGroup> | |||
| <ItemGroup> | |||
| <None Include="App.config" /> | |||
| </ItemGroup> | |||
| <ItemGroup> | |||
| <ProjectReference Include="..\ButcherFactory.BO\ButcherFactory.BO.csproj"> | |||
| <Project>{b258c523-269c-4ed7-ab71-7196d5d2ef65}</Project> | |||
| <Name>ButcherFactory.BO</Name> | |||
| </ProjectReference> | |||
| </ItemGroup> | |||
| <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | |||
| <!-- To modify your build process, add your task inside one of the targets below and uncomment it. | |||
| Other similar extension points exist, see Microsoft.Common.targets. | |||
| <Target Name="BeforeBuild"> | |||
| </Target> | |||
| <Target Name="AfterBuild"> | |||
| </Target> | |||
| --> | |||
| </Project> | |||
| @ -0,0 +1,39 @@ | |||
| namespace ButcherFactory.Login | |||
| { | |||
| partial class Form1 | |||
| { | |||
| /// <summary> | |||
| /// 必需的设计器变量。 | |||
| /// </summary> | |||
| private System.ComponentModel.IContainer components = null; | |||
| /// <summary> | |||
| /// 清理所有正在使用的资源。 | |||
| /// </summary> | |||
| /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param> | |||
| protected override void Dispose(bool disposing) | |||
| { | |||
| if (disposing && (components != null)) | |||
| { | |||
| components.Dispose(); | |||
| } | |||
| base.Dispose(disposing); | |||
| } | |||
| #region Windows 窗体设计器生成的代码 | |||
| /// <summary> | |||
| /// 设计器支持所需的方法 - 不要 | |||
| /// 使用代码编辑器修改此方法的内容。 | |||
| /// </summary> | |||
| private void InitializeComponent() | |||
| { | |||
| this.components = new System.ComponentModel.Container(); | |||
| this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; | |||
| this.Text = "Form1"; | |||
| } | |||
| #endregion | |||
| } | |||
| } | |||
| @ -0,0 +1,20 @@ | |||
| using System; | |||
| using System.Collections.Generic; | |||
| using System.ComponentModel; | |||
| using System.Data; | |||
| using System.Drawing; | |||
| using System.Linq; | |||
| using System.Text; | |||
| using System.Threading.Tasks; | |||
| using System.Windows.Forms; | |||
| namespace ButcherFactory.Login | |||
| { | |||
| public partial class Form1 : Form | |||
| { | |||
| public Form1() | |||
| { | |||
| InitializeComponent(); | |||
| } | |||
| } | |||
| } | |||
| @ -0,0 +1,22 @@ | |||
| using System; | |||
| using System.Collections.Generic; | |||
| using System.Linq; | |||
| using System.Threading.Tasks; | |||
| using System.Windows.Forms; | |||
| namespace ButcherFactory.Login | |||
| { | |||
| static class Program | |||
| { | |||
| /// <summary> | |||
| /// 应用程序的主入口点。 | |||
| /// </summary> | |||
| [STAThread] | |||
| static void Main() | |||
| { | |||
| Application.EnableVisualStyles(); | |||
| Application.SetCompatibleTextRenderingDefault(false); | |||
| Application.Run(new Form1()); | |||
| } | |||
| } | |||
| } | |||
| @ -0,0 +1,36 @@ | |||
| using System.Reflection; | |||
| using System.Runtime.CompilerServices; | |||
| using System.Runtime.InteropServices; | |||
| // 有关程序集的常规信息通过以下 | |||
| // 特性集控制。更改这些特性值可修改 | |||
| // 与程序集关联的信息。 | |||
| [assembly: AssemblyTitle("ButcherFactory.Login")] | |||
| [assembly: AssemblyDescription("")] | |||
| [assembly: AssemblyConfiguration("")] | |||
| [assembly: AssemblyCompany("")] | |||
| [assembly: AssemblyProduct("ButcherFactory.Login")] | |||
| [assembly: AssemblyCopyright("Copyright © 2018")] | |||
| [assembly: AssemblyTrademark("")] | |||
| [assembly: AssemblyCulture("")] | |||
| // 将 ComVisible 设置为 false 使此程序集中的类型 | |||
| // 对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型, | |||
| // 则将该类型上的 ComVisible 特性设置为 true。 | |||
| [assembly: ComVisible(false)] | |||
| // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID | |||
| [assembly: Guid("1f95c8bf-4757-4301-ab7f-cf6454a9aa03")] | |||
| // 程序集的版本信息由下面四个值组成: | |||
| // | |||
| // 主版本 | |||
| // 次版本 | |||
| // 生成号 | |||
| // 修订号 | |||
| // | |||
| // 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值, | |||
| // 方法是按如下所示使用“*”: | |||
| // [assembly: AssemblyVersion("1.0.*")] | |||
| [assembly: AssemblyVersion("1.0.0.0")] | |||
| [assembly: AssemblyFileVersion("1.0.0.0")] | |||
| @ -0,0 +1,71 @@ | |||
| //------------------------------------------------------------------------------ | |||
| // <auto-generated> | |||
| // 此代码由工具生成。 | |||
| // 运行时版本: 4.0.30319.42000 | |||
| // | |||
| // 对此文件的更改可能会导致不正确的行为,并且如果 | |||
| // 重新生成代码,这些更改将丢失。 | |||
| // </auto-generated> | |||
| //------------------------------------------------------------------------------ | |||
| namespace ButcherFactory.Login.Properties | |||
| { | |||
| /// <summary> | |||
| /// 一个强类型的资源类,用于查找本地化的字符串等。 | |||
| /// </summary> | |||
| // 此类是由 StronglyTypedResourceBuilder | |||
| // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 | |||
| // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen | |||
| // (以 /str 作为命令选项),或重新生成 VS 项目。 | |||
| [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] | |||
| [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] | |||
| [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] | |||
| internal class Resources | |||
| { | |||
| private static global::System.Resources.ResourceManager resourceMan; | |||
| private static global::System.Globalization.CultureInfo resourceCulture; | |||
| [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] | |||
| internal Resources() | |||
| { | |||
| } | |||
| /// <summary> | |||
| /// 返回此类使用的、缓存的 ResourceManager 实例。 | |||
| /// </summary> | |||
| [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | |||
| internal static global::System.Resources.ResourceManager ResourceManager | |||
| { | |||
| get | |||
| { | |||
| if ((resourceMan == null)) | |||
| { | |||
| global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ButcherFactory.Login.Properties.Resources", typeof(Resources).Assembly); | |||
| resourceMan = temp; | |||
| } | |||
| return resourceMan; | |||
| } | |||
| } | |||
| /// <summary> | |||
| /// 为所有资源查找重写当前线程的 CurrentUICulture 属性, | |||
| /// 方法是使用此强类型资源类。 | |||
| /// </summary> | |||
| [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | |||
| internal static global::System.Globalization.CultureInfo Culture | |||
| { | |||
| get | |||
| { | |||
| return resourceCulture; | |||
| } | |||
| set | |||
| { | |||
| resourceCulture = value; | |||
| } | |||
| } | |||
| } | |||
| } | |||
| @ -0,0 +1,117 @@ | |||
| <?xml version="1.0" encoding="utf-8"?> | |||
| <root> | |||
| <!-- | |||
| Microsoft ResX Schema | |||
| Version 2.0 | |||
| The primary goals of this format is to allow a simple XML format | |||
| that is mostly human readable. The generation and parsing of the | |||
| various data types are done through the TypeConverter classes | |||
| associated with the data types. | |||
| Example: | |||
| ... ado.net/XML headers & schema ... | |||
| <resheader name="resmimetype">text/microsoft-resx</resheader> | |||
| <resheader name="version">2.0</resheader> | |||
| <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> | |||
| <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> | |||
| <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> | |||
| <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> | |||
| <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> | |||
| <value>[base64 mime encoded serialized .NET Framework object]</value> | |||
| </data> | |||
| <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | |||
| <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> | |||
| <comment>This is a comment</comment> | |||
| </data> | |||
| There are any number of "resheader" rows that contain simple | |||
| name/value pairs. | |||
| Each data row contains a name, and value. The row also contains a | |||
| type or mimetype. Type corresponds to a .NET class that support | |||
| text/value conversion through the TypeConverter architecture. | |||
| Classes that don't support this are serialized and stored with the | |||
| mimetype set. | |||
| The mimetype is used for serialized objects, and tells the | |||
| ResXResourceReader how to depersist the object. This is currently not | |||
| extensible. For a given mimetype the value must be set accordingly: | |||
| Note - application/x-microsoft.net.object.binary.base64 is the format | |||
| that the ResXResourceWriter will generate, however the reader can | |||
| read any of the formats listed below. | |||
| mimetype: application/x-microsoft.net.object.binary.base64 | |||
| value : The object must be serialized with | |||
| : System.Serialization.Formatters.Binary.BinaryFormatter | |||
| : and then encoded with base64 encoding. | |||
| mimetype: application/x-microsoft.net.object.soap.base64 | |||
| value : The object must be serialized with | |||
| : System.Runtime.Serialization.Formatters.Soap.SoapFormatter | |||
| : and then encoded with base64 encoding. | |||
| mimetype: application/x-microsoft.net.object.bytearray.base64 | |||
| value : The object must be serialized into a byte array | |||
| : using a System.ComponentModel.TypeConverter | |||
| : and then encoded with base64 encoding. | |||
| --> | |||
| <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> | |||
| <xsd:element name="root" msdata:IsDataSet="true"> | |||
| <xsd:complexType> | |||
| <xsd:choice maxOccurs="unbounded"> | |||
| <xsd:element name="metadata"> | |||
| <xsd:complexType> | |||
| <xsd:sequence> | |||
| <xsd:element name="value" type="xsd:string" minOccurs="0" /> | |||
| </xsd:sequence> | |||
| <xsd:attribute name="name" type="xsd:string" /> | |||
| <xsd:attribute name="type" type="xsd:string" /> | |||
| <xsd:attribute name="mimetype" type="xsd:string" /> | |||
| </xsd:complexType> | |||
| </xsd:element> | |||
| <xsd:element name="assembly"> | |||
| <xsd:complexType> | |||
| <xsd:attribute name="alias" type="xsd:string" /> | |||
| <xsd:attribute name="name" type="xsd:string" /> | |||
| </xsd:complexType> | |||
| </xsd:element> | |||
| <xsd:element name="data"> | |||
| <xsd:complexType> | |||
| <xsd:sequence> | |||
| <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||
| <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> | |||
| </xsd:sequence> | |||
| <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> | |||
| <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> | |||
| <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> | |||
| </xsd:complexType> | |||
| </xsd:element> | |||
| <xsd:element name="resheader"> | |||
| <xsd:complexType> | |||
| <xsd:sequence> | |||
| <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||
| </xsd:sequence> | |||
| <xsd:attribute name="name" type="xsd:string" use="required" /> | |||
| </xsd:complexType> | |||
| </xsd:element> | |||
| </xsd:choice> | |||
| </xsd:complexType> | |||
| </xsd:element> | |||
| </xsd:schema> | |||
| <resheader name="resmimetype"> | |||
| <value>text/microsoft-resx</value> | |||
| </resheader> | |||
| <resheader name="version"> | |||
| <value>2.0</value> | |||
| </resheader> | |||
| <resheader name="reader"> | |||
| <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||
| </resheader> | |||
| <resheader name="writer"> | |||
| <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||
| </resheader> | |||
| </root> | |||
| @ -0,0 +1,30 @@ | |||
| //------------------------------------------------------------------------------ | |||
| // <auto-generated> | |||
| // This code was generated by a tool. | |||
| // Runtime Version:4.0.30319.42000 | |||
| // | |||
| // Changes to this file may cause incorrect behavior and will be lost if | |||
| // the code is regenerated. | |||
| // </auto-generated> | |||
| //------------------------------------------------------------------------------ | |||
| namespace ButcherFactory.Login.Properties | |||
| { | |||
| [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] | |||
| [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] | |||
| internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase | |||
| { | |||
| private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); | |||
| public static Settings Default | |||
| { | |||
| get | |||
| { | |||
| return defaultInstance; | |||
| } | |||
| } | |||
| } | |||
| } | |||
| @ -0,0 +1,7 @@ | |||
| <?xml version='1.0' encoding='utf-8'?> | |||
| <SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)"> | |||
| <Profiles> | |||
| <Profile Name="(Default)" /> | |||
| </Profiles> | |||
| <Settings /> | |||
| </SettingsFile> | |||
| @ -0,0 +1,34 @@ | |||
| | |||
| Microsoft Visual Studio Solution File, Format Version 12.00 | |||
| # Visual Studio 2013 | |||
| VisualStudioVersion = 12.0.40629.0 | |||
| MinimumVisualStudioVersion = 10.0.40219.1 | |||
| Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ButcherFactory.BO", "ButcherFactory.BO\ButcherFactory.BO.csproj", "{B258C523-269C-4ED7-AB71-7196D5D2EF65}" | |||
| EndProject | |||
| Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ButcherFactory.Form", "ButcherFactory.Form\ButcherFactory.Form.csproj", "{2485631B-624C-43E0-9287-86FA1C8485FC}" | |||
| EndProject | |||
| Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ButcherFactory.Login", "ButcherFactory.Login\ButcherFactory.Login.csproj", "{EE308848-7317-4CEA-A28C-5A6CCC6AB3A1}" | |||
| EndProject | |||
| Global | |||
| GlobalSection(SolutionConfigurationPlatforms) = preSolution | |||
| Debug|Any CPU = Debug|Any CPU | |||
| Release|Any CPU = Release|Any CPU | |||
| EndGlobalSection | |||
| GlobalSection(ProjectConfigurationPlatforms) = postSolution | |||
| {B258C523-269C-4ED7-AB71-7196D5D2EF65}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | |||
| {B258C523-269C-4ED7-AB71-7196D5D2EF65}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||
| {B258C523-269C-4ED7-AB71-7196D5D2EF65}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||
| {B258C523-269C-4ED7-AB71-7196D5D2EF65}.Release|Any CPU.Build.0 = Release|Any CPU | |||
| {2485631B-624C-43E0-9287-86FA1C8485FC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | |||
| {2485631B-624C-43E0-9287-86FA1C8485FC}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||
| {2485631B-624C-43E0-9287-86FA1C8485FC}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||
| {2485631B-624C-43E0-9287-86FA1C8485FC}.Release|Any CPU.Build.0 = Release|Any CPU | |||
| {EE308848-7317-4CEA-A28C-5A6CCC6AB3A1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | |||
| {EE308848-7317-4CEA-A28C-5A6CCC6AB3A1}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||
| {EE308848-7317-4CEA-A28C-5A6CCC6AB3A1}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||
| {EE308848-7317-4CEA-A28C-5A6CCC6AB3A1}.Release|Any CPU.Build.0 = Release|Any CPU | |||
| EndGlobalSection | |||
| GlobalSection(SolutionProperties) = preSolution | |||
| HideSolutionNode = FALSE | |||
| EndGlobalSection | |||
| EndGlobal | |||